<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"><head>


	<meta http-equiv="Content-Type" content="text/html; charset=utf-8"><title>digitarald.de » Playground - Widget Birthplace</title>

	<script type="text/javascript" src="uplooad_files/a.js"></script>

	<script type="text/javascript" src="uplooad_files/Swiff.js"></script>
	<script type="text/javascript" src="uplooad_files/Swiff_002.js"></script>
	<script type="text/javascript" src="uplooad_files/FancyUpload.js"></script>

	<script type="text/javascript">
		//<![CDATA[

		/**
		 * Sample Data
		 */

		window.addEvent('load', function()
		{
			/**
			 * We take the first input with this class we can find ...
			 */
			var input = $('photoupload-filedata-1');

			/**
			 * Simple and easy
			 * 
			 * swf: the path to the swf
			 * container: the object is embedded in this container (default: document.body)
			 * 
			 * NOTE: container is only used for the first uploader u create, all others depend
			 * on the same swf in that container, so the container option for the other uploaders
			 * will be ignored.
			 * 
			 */
			var uplooad = new FancyUpload(input, {
				swf: 'uplooad_files/Swiff.Uploader.swf',
				queueList: 'photoupload-queue',
				container: $E('h1')
			});

			/**
			 * We create the clear-queue link on-demand, since we don't know if the user has flash/javascript.
			 * 
			 * You can also create the complete xhtml structure thats needed for the queue here, to be sure
			 * that its only in the document when the user has flash enabled.
			 */
			$('photoupload-status').adopt(new Element('a', {
				href: 'javascript:void(null);',
				events: {
					click: uplooad.clearList.bind(uplooad, [false])
				}
			}).setHTML('Clear Completed'));

		});

		//]]>
	</script></head><body>
	<div id="container">
		<h1><object id="Swiff1" type="application/x-shockwave-flash" data="uplooad_files/Swiff.swf" height="1" width="1"><param name="allowScriptAccess" value="sameDomain"><param name="movie" value="swiff/Swiff.Uploader.swf?onLoad=Swiff.vars.Swiff1.onLoad&amp;"><param name="bgcolor" value="#ffffff"><param name="scale" value="noscale"><param name="salign" value="lt"><param name="wmode" value="transparent"></object></h1>



		<form action="/playground/server/upload.php" method="post" id="photoupload" enctype="multipart/form-data">
			<div class="halfsize">
				<fieldset>

					<div class="label emph">
						<label for="photoupload-filedata-1">
							Upload Photos:
							<input type="file" id="photoupload-filedata-1" />
							<span>After selecting the photos start the upload.</span>
						</label>
					</div>

				</fieldset>
			</div>
			<div class="halfsize">
				<fieldset>
					<legend>Upload Queue</legend>

					<div class="note" id="photoupload-status">
						Check the selected files and start uploading.
					<a href="javascript:void(null);">Clear Completed</a></div>

					<ul class="photoupload-queue" id="photoupload-queue">
						<li style="display: none;">
					</li></ul>
				</fieldset>
			</div>

			<div class="clear"></div>

			<div class="footer">
				<input class="submit" id="profile-submit" value="Start Upload" type="submit">
			</div>
		</form>

		<br>

</body></html>